glMapNamedBuffer function opengl_glext
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access)
Implementation
Pointer<NativeType> glMapNamedBuffer(int buffer, int access) {
final glMapNamedBufferAsFunction = _glMapNamedBuffer
.cast<
NativeFunction<
Pointer<NativeType> Function(Uint32 buffer, Uint32 access)
>
>()
.asFunction<Pointer<NativeType> Function(int buffer, int access)>();
return glMapNamedBufferAsFunction(buffer, access);
}