glMapBufferArb function opengl_glext
GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access)
Implementation
Pointer<NativeType> glMapBufferArb(int target, int access) {
final glMapBufferArbAsFunction = _glMapBufferArb
.cast<
NativeFunction<
Pointer<NativeType> Function(Uint32 target, Uint32 access)
>
>()
.asFunction<Pointer<NativeType> Function(int target, int access)>();
return glMapBufferArbAsFunction(target, access);
}