glMakeTextureHandleResidentArb function opengl_glext

void glMakeTextureHandleResidentArb(
  1. int handle
)
GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle)

Implementation

void glMakeTextureHandleResidentArb(int handle) {
  final glMakeTextureHandleResidentArbAsFunction =
      _glMakeTextureHandleResidentArb
          .cast<NativeFunction<Void Function(Uint64 handle)>>()
          .asFunction<void Function(int handle)>();
  return glMakeTextureHandleResidentArbAsFunction(handle);
}