glMakeBufferResidentNv function opengl_glext

void glMakeBufferResidentNv(
  1. int target,
  2. int access
)
GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access)

Implementation

void glMakeBufferResidentNv(int target, int access) {
  final glMakeBufferResidentNvAsFunction = _glMakeBufferResidentNv
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 access)>>()
      .asFunction<void Function(int target, int access)>();
  return glMakeBufferResidentNvAsFunction(target, access);
}