glLoadProgramNv function opengl_glext

void glLoadProgramNv(
  1. int target,
  2. int id,
  3. int len,
  4. Pointer<Uint8> program,
)
GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program)

Implementation

void glLoadProgramNv(int target, int id, int len, Pointer<Uint8> program) {
  final glLoadProgramNvAsFunction = _glLoadProgramNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 id,
            Uint32 len,
            Pointer<Uint8> program,
          )
        >
      >()
      .asFunction<
        void Function(int target, int id, int len, Pointer<Uint8> program)
      >();
  return glLoadProgramNvAsFunction(target, id, len, program);
}