glIsTextureHandleResidentArb function opengl_glext

int glIsTextureHandleResidentArb(
  1. int handle
)
GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle)

Implementation

int glIsTextureHandleResidentArb(int handle) {
  final glIsTextureHandleResidentArbAsFunction = _glIsTextureHandleResidentArb
      .cast<NativeFunction<Int32 Function(Uint64 handle)>>()
      .asFunction<int Function(int handle)>();
  return glIsTextureHandleResidentArbAsFunction(handle);
}