glIsPointInStrokePathNv function opengl_glext

int glIsPointInStrokePathNv(
  1. int path,
  2. double x,
  3. double y
)
GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)

Implementation

int glIsPointInStrokePathNv(int path, double x, double y) {
  final glIsPointInStrokePathNvAsFunction = _glIsPointInStrokePathNv
      .cast<NativeFunction<Int32 Function(Uint32 path, Float x, Float y)>>()
      .asFunction<int Function(int path, double x, double y)>();
  return glIsPointInStrokePathNvAsFunction(path, x, y);
}