glIsObjectBufferAti function opengl_glext

int glIsObjectBufferAti(
  1. int buffer
)
GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer)

Implementation

int glIsObjectBufferAti(int buffer) {
  final glIsObjectBufferAtiAsFunction = _glIsObjectBufferAti
      .cast<NativeFunction<Int32 Function(Uint32 buffer)>>()
      .asFunction<int Function(int buffer)>();
  return glIsObjectBufferAtiAsFunction(buffer);
}