glInvalidateTexImage function opengl_glext

void glInvalidateTexImage(
  1. int texture,
  2. int level
)
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level)

Implementation

void glInvalidateTexImage(int texture, int level) {
  final glInvalidateTexImageAsFunction = _glInvalidateTexImage
      .cast<NativeFunction<Void Function(Uint32 texture, Int32 level)>>()
      .asFunction<void Function(int texture, int level)>();
  return glInvalidateTexImageAsFunction(texture, level);
}