glInvalidateSubFramebuffer function opengl_glext

void glInvalidateSubFramebuffer(
  1. int target,
  2. int numAttachments,
  3. Pointer<Uint32> attachments,
  4. int x,
  5. int y,
  6. int width,
  7. int height,
)
GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)

Implementation

void glInvalidateSubFramebuffer(
  int target,
  int numAttachments,
  Pointer<Uint32> attachments,
  int x,
  int y,
  int width,
  int height,
) {
  final glInvalidateSubFramebufferAsFunction = _glInvalidateSubFramebuffer
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 numAttachments,
            Pointer<Uint32> attachments,
            Int32 x,
            Int32 y,
            Uint32 width,
            Uint32 height,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int numAttachments,
          Pointer<Uint32> attachments,
          int x,
          int y,
          int width,
          int height,
        )
      >();
  return glInvalidateSubFramebufferAsFunction(
    target,
    numAttachments,
    attachments,
    x,
    y,
    width,
    height,
  );
}