glInvalidateSubFramebuffer function opengl_glext
void
glInvalidateSubFramebuffer()
GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Implementation
void glInvalidateSubFramebuffer(
int target,
int numAttachments,
Pointer<Uint32> attachments,
int x,
int y,
int width,
int height,
) {
final glInvalidateSubFramebufferAsFunction = _glInvalidateSubFramebuffer
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 numAttachments,
Pointer<Uint32> attachments,
Int32 x,
Int32 y,
Uint32 width,
Uint32 height,
)
>
>()
.asFunction<
void Function(
int target,
int numAttachments,
Pointer<Uint32> attachments,
int x,
int y,
int width,
int height,
)
>();
return glInvalidateSubFramebufferAsFunction(
target,
numAttachments,
attachments,
x,
y,
width,
height,
);
}