glInvalidateNamedFramebufferSubData function opengl_glext
void
glInvalidateNamedFramebufferSubData()
GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Implementation
void glInvalidateNamedFramebufferSubData(
int framebuffer,
int numAttachments,
Pointer<Uint32> attachments,
int x,
int y,
int width,
int height,
) {
final glInvalidateNamedFramebufferSubDataAsFunction =
_glInvalidateNamedFramebufferSubData
.cast<
NativeFunction<
Void Function(
Uint32 framebuffer,
Uint32 numAttachments,
Pointer<Uint32> attachments,
Int32 x,
Int32 y,
Uint32 width,
Uint32 height,
)
>
>()
.asFunction<
void Function(
int framebuffer,
int numAttachments,
Pointer<Uint32> attachments,
int x,
int y,
int width,
int height,
)
>();
return glInvalidateNamedFramebufferSubDataAsFunction(
framebuffer,
numAttachments,
attachments,
x,
y,
width,
height,
);
}