glInvalidateBufferData function opengl_glext

void glInvalidateBufferData(
  1. int buffer
)
GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer)

Implementation

void glInvalidateBufferData(int buffer) {
  final glInvalidateBufferDataAsFunction = _glInvalidateBufferData
      .cast<NativeFunction<Void Function(Uint32 buffer)>>()
      .asFunction<void Function(int buffer)>();
  return glInvalidateBufferDataAsFunction(buffer);
}