glImportSemaphoreWin32NameExt function opengl_glext

void glImportSemaphoreWin32NameExt(
  1. int semaphore,
  2. int handleType,
  3. Pointer<NativeType> name
)
GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name)

Implementation

void glImportSemaphoreWin32NameExt(
  int semaphore,
  int handleType,
  Pointer<NativeType> name,
) {
  final glImportSemaphoreWin32NameExtAsFunction = _glImportSemaphoreWin32NameExt
      .cast<
        NativeFunction<
          Void Function(
            Uint32 semaphore,
            Uint32 handleType,
            Pointer<NativeType> name,
          )
        >
      >()
      .asFunction<
        void Function(int semaphore, int handleType, Pointer<NativeType> name)
      >();
  return glImportSemaphoreWin32NameExtAsFunction(semaphore, handleType, name);
}