GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name)
Implementation
void glImportMemoryWin32NameExt(
int memory,
int size,
int handleType,
Pointer<NativeType> name,
) {
final glImportMemoryWin32NameExtAsFunction = _glImportMemoryWin32NameExt
.cast<
NativeFunction<
Void Function(
Uint32 memory,
Uint64 size,
Uint32 handleType,
Pointer<NativeType> name,
)
>
>()
.asFunction<
void Function(
int memory,
int size,
int handleType,
Pointer<NativeType> name,
)
>();
return glImportMemoryWin32NameExtAsFunction(memory, size, handleType, name);
}