GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
Implementation
void glGetnUniformfvArb(
int program,
int location,
int bufSize,
Pointer<Float> params,
) {
final glGetnUniformfvArbAsFunction = _glGetnUniformfvArb
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Uint32 bufSize,
Pointer<Float> params,
)
>
>()
.asFunction<
void Function(
int program,
int location,
int bufSize,
Pointer<Float> params,
)
>();
return glGetnUniformfvArbAsFunction(program, location, bufSize, params);
}