glGetnUniformdv function opengl_glext

void glGetnUniformdv(
  1. int program,
  2. int location,
  3. int bufSize,
  4. Pointer<Double> params,
)
GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

Implementation

void glGetnUniformdv(
  int program,
  int location,
  int bufSize,
  Pointer<Double> params,
) {
  final glGetnUniformdvAsFunction = _glGetnUniformdv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Int32 location,
            Uint32 bufSize,
            Pointer<Double> params,
          )
        >
      >()
      .asFunction<
        void Function(
          int program,
          int location,
          int bufSize,
          Pointer<Double> params,
        )
      >();
  return glGetnUniformdvAsFunction(program, location, bufSize, params);
}