GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
Implementation
void glGetnUniformdv(
int program,
int location,
int bufSize,
Pointer<Double> params,
) {
final glGetnUniformdvAsFunction = _glGetnUniformdv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Uint32 bufSize,
Pointer<Double> params,
)
>
>()
.asFunction<
void Function(
int program,
int location,
int bufSize,
Pointer<Double> params,
)
>();
return glGetnUniformdvAsFunction(program, location, bufSize, params);
}