glGetnPixelMapusv function opengl_glext
GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values)
Implementation
void glGetnPixelMapusv(int map, int bufSize, Pointer<Uint16> values) {
final glGetnPixelMapusvAsFunction = _glGetnPixelMapusv
.cast<
NativeFunction<
Void Function(Uint32 map, Uint32 bufSize, Pointer<Uint16> values)
>
>()
.asFunction<
void Function(int map, int bufSize, Pointer<Uint16> values)
>();
return glGetnPixelMapusvAsFunction(map, bufSize, values);
}