glGetnMinmax function opengl_glext

void glGetnMinmax(
  1. int target,
  2. int reset,
  3. int format,
  4. int type,
  5. int bufSize,
  6. Pointer<NativeType> values,
)
GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

Implementation

void glGetnMinmax(
  int target,
  int reset,
  int format,
  int type,
  int bufSize,
  Pointer<NativeType> values,
) {
  final glGetnMinmaxAsFunction = _glGetnMinmax
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 reset,
            Uint32 format,
            Uint32 type,
            Uint32 bufSize,
            Pointer<NativeType> values,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int reset,
          int format,
          int type,
          int bufSize,
          Pointer<NativeType> values,
        )
      >();
  return glGetnMinmaxAsFunction(target, reset, format, type, bufSize, values);
}