glGetnMinmax function opengl_glext
void
glGetnMinmax()
GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)
Implementation
void glGetnMinmax(
int target,
int reset,
int format,
int type,
int bufSize,
Pointer<NativeType> values,
) {
final glGetnMinmaxAsFunction = _glGetnMinmax
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 reset,
Uint32 format,
Uint32 type,
Uint32 bufSize,
Pointer<NativeType> values,
)
>
>()
.asFunction<
void Function(
int target,
int reset,
int format,
int type,
int bufSize,
Pointer<NativeType> values,
)
>();
return glGetnMinmaxAsFunction(target, reset, format, type, bufSize, values);
}