glGetnMapfvArb function opengl_glext

void glGetnMapfvArb(
  1. int target,
  2. int query,
  3. int bufSize,
  4. Pointer<Float> v,
)
GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

Implementation

void glGetnMapfvArb(int target, int query, int bufSize, Pointer<Float> v) {
  final glGetnMapfvArbAsFunction = _glGetnMapfvArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 query,
            Uint32 bufSize,
            Pointer<Float> v,
          )
        >
      >()
      .asFunction<
        void Function(int target, int query, int bufSize, Pointer<Float> v)
      >();
  return glGetnMapfvArbAsFunction(target, query, bufSize, v);
}