glGetnCompressedTexImageArb function opengl_glext

void glGetnCompressedTexImageArb(
  1. int target,
  2. int lod,
  3. int bufSize,
  4. Pointer<NativeType> img,
)
GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img)

Implementation

void glGetnCompressedTexImageArb(
  int target,
  int lod,
  int bufSize,
  Pointer<NativeType> img,
) {
  final glGetnCompressedTexImageArbAsFunction = _glGetnCompressedTexImageArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 lod,
            Uint32 bufSize,
            Pointer<NativeType> img,
          )
        >
      >()
      .asFunction<
        void Function(int target, int lod, int bufSize, Pointer<NativeType> img)
      >();
  return glGetnCompressedTexImageArbAsFunction(target, lod, bufSize, img);
}