GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels)
Implementation
void glGetnCompressedTexImage(
int target,
int lod,
int bufSize,
Pointer<NativeType> pixels,
) {
final glGetnCompressedTexImageAsFunction = _glGetnCompressedTexImage
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 lod,
Uint32 bufSize,
Pointer<NativeType> pixels,
)
>
>()
.asFunction<
void Function(
int target,
int lod,
int bufSize,
Pointer<NativeType> pixels,
)
>();
return glGetnCompressedTexImageAsFunction(target, lod, bufSize, pixels);
}