glGetnColorTable function opengl_glext

void glGetnColorTable(
  1. int target,
  2. int format,
  3. int type,
  4. int bufSize,
  5. Pointer<NativeType> table,
)
GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)

Implementation

void glGetnColorTable(
  int target,
  int format,
  int type,
  int bufSize,
  Pointer<NativeType> table,
) {
  final glGetnColorTableAsFunction = _glGetnColorTable
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 format,
            Uint32 type,
            Uint32 bufSize,
            Pointer<NativeType> table,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int format,
          int type,
          int bufSize,
          Pointer<NativeType> table,
        )
      >();
  return glGetnColorTableAsFunction(target, format, type, bufSize, table);
}