GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)
Implementation
void glGetnColorTable(
int target,
int format,
int type,
int bufSize,
Pointer<NativeType> table,
) {
final glGetnColorTableAsFunction = _glGetnColorTable
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 format,
Uint32 type,
Uint32 bufSize,
Pointer<NativeType> table,
)
>
>()
.asFunction<
void Function(
int target,
int format,
int type,
int bufSize,
Pointer<NativeType> table,
)
>();
return glGetnColorTableAsFunction(target, format, type, bufSize, table);
}