glGetVertexAttribiv function opengl_glext

void glGetVertexAttribiv(
  1. int index,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params)

Implementation

void glGetVertexAttribiv(int index, int pname, Pointer<Int32> params) {
  final glGetVertexAttribivAsFunction = _glGetVertexAttribiv
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<void Function(int index, int pname, Pointer<Int32> params)>();
  return glGetVertexAttribivAsFunction(index, pname, params);
}