GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer)
Implementation
void glGetVertexAttribPointerv(
int index,
int pname,
Pointer<Pointer<NativeType>> pointer,
) {
final glGetVertexAttribPointervAsFunction = _glGetVertexAttribPointerv
.cast<
NativeFunction<
Void Function(
Uint32 index,
Uint32 pname,
Pointer<Pointer<NativeType>> pointer,
)
>
>()
.asFunction<
void Function(
int index,
int pname,
Pointer<Pointer<NativeType>> pointer,
)
>();
return glGetVertexAttribPointervAsFunction(index, pname, pointer);
}