glGetVertexAttribIuiv function opengl_glext
GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params)
Implementation
void glGetVertexAttribIuiv(int index, int pname, Pointer<Uint32> params) {
final glGetVertexAttribIuivAsFunction = _glGetVertexAttribIuiv
.cast<
NativeFunction<
Void Function(Uint32 index, Uint32 pname, Pointer<Uint32> params)
>
>()
.asFunction<
void Function(int index, int pname, Pointer<Uint32> params)
>();
return glGetVertexAttribIuivAsFunction(index, pname, params);
}