glGetVertexArrayiv function opengl_glext

void glGetVertexArrayiv(
  1. int vaobj,
  2. int pname,
  3. Pointer<Int32> param
)
GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param)

Implementation

void glGetVertexArrayiv(int vaobj, int pname, Pointer<Int32> param) {
  final glGetVertexArrayivAsFunction = _glGetVertexArrayiv
      .cast<
        NativeFunction<
          Void Function(Uint32 vaobj, Uint32 pname, Pointer<Int32> param)
        >
      >()
      .asFunction<void Function(int vaobj, int pname, Pointer<Int32> param)>();
  return glGetVertexArrayivAsFunction(vaobj, pname, param);
}