glGetUniformuiv function opengl_glext

void glGetUniformuiv(
  1. int program,
  2. int location,
  3. Pointer<Uint32> params
)
GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params)

Implementation

void glGetUniformuiv(int program, int location, Pointer<Uint32> params) {
  final glGetUniformuivAsFunction = _glGetUniformuiv
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Pointer<Uint32> params)
        >
      >()
      .asFunction<
        void Function(int program, int location, Pointer<Uint32> params)
      >();
  return glGetUniformuivAsFunction(program, location, params);
}