glGetUniformiv function opengl_glext

void glGetUniformiv(
  1. int program,
  2. int location,
  3. Pointer<Int32> params
)
GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params)

Implementation

void glGetUniformiv(int program, int location, Pointer<Int32> params) {
  final glGetUniformivAsFunction = _glGetUniformiv
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Pointer<Int32> params)
        >
      >()
      .asFunction<
        void Function(int program, int location, Pointer<Int32> params)
      >();
  return glGetUniformivAsFunction(program, location, params);
}