glGetUniformfvArb function opengl_glext

void glGetUniformfvArb(
  1. Pointer<NativeType> programObj,
  2. int location,
  3. Pointer<Float> params
)
GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)

Implementation

void glGetUniformfvArb(
  Pointer<NativeType> programObj,
  int location,
  Pointer<Float> params,
) {
  final glGetUniformfvArbAsFunction = _glGetUniformfvArb
      .cast<
        NativeFunction<
          Void Function(
            Pointer<NativeType> programObj,
            Int32 location,
            Pointer<Float> params,
          )
        >
      >()
      .asFunction<
        void Function(
          Pointer<NativeType> programObj,
          int location,
          Pointer<Float> params,
        )
      >();
  return glGetUniformfvArbAsFunction(programObj, location, params);
}