GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)
Implementation
void glGetUniformfvArb(
Pointer<NativeType> programObj,
int location,
Pointer<Float> params,
) {
final glGetUniformfvArbAsFunction = _glGetUniformfvArb
.cast<
NativeFunction<
Void Function(
Pointer<NativeType> programObj,
Int32 location,
Pointer<Float> params,
)
>
>()
.asFunction<
void Function(
Pointer<NativeType> programObj,
int location,
Pointer<Float> params,
)
>();
return glGetUniformfvArbAsFunction(programObj, location, params);
}