glGetUniformdv function opengl_glext

void glGetUniformdv(
  1. int program,
  2. int location,
  3. Pointer<Double> params
)
GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params)

Implementation

void glGetUniformdv(int program, int location, Pointer<Double> params) {
  final glGetUniformdvAsFunction = _glGetUniformdv
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Pointer<Double> params)
        >
      >()
      .asFunction<
        void Function(int program, int location, Pointer<Double> params)
      >();
  return glGetUniformdvAsFunction(program, location, params);
}