glGetUniformIndices function opengl_glext
void
glGetUniformIndices()
GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices)
Implementation
void glGetUniformIndices(
int program,
int uniformCount,
Pointer<Pointer<Int8>> uniformNames,
Pointer<Uint32> uniformIndices,
) {
final glGetUniformIndicesAsFunction = _glGetUniformIndices
.cast<
NativeFunction<
Void Function(
Uint32 program,
Uint32 uniformCount,
Pointer<Pointer<Int8>> uniformNames,
Pointer<Uint32> uniformIndices,
)
>
>()
.asFunction<
void Function(
int program,
int uniformCount,
Pointer<Pointer<Int8>> uniformNames,
Pointer<Uint32> uniformIndices,
)
>();
return glGetUniformIndicesAsFunction(
program,
uniformCount,
uniformNames,
uniformIndices,
);
}