glGetTextureParameteriv function opengl_glext

void glGetTextureParameteriv(
  1. int texture,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)

Implementation

void glGetTextureParameteriv(int texture, int pname, Pointer<Int32> params) {
  final glGetTextureParameterivAsFunction = _glGetTextureParameteriv
      .cast<
        NativeFunction<
          Void Function(Uint32 texture, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<
        void Function(int texture, int pname, Pointer<Int32> params)
      >();
  return glGetTextureParameterivAsFunction(texture, pname, params);
}