GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
Implementation
void glGetTextureParameterfvExt(
int texture,
int target,
int pname,
Pointer<Float> params,
) {
final glGetTextureParameterfvExtAsFunction = _glGetTextureParameterfvExt
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Uint32 target,
Uint32 pname,
Pointer<Float> params,
)
>
>()
.asFunction<
void Function(int texture, int target, int pname, Pointer<Float> params)
>();
return glGetTextureParameterfvExtAsFunction(texture, target, pname, params);
}