glGetTextureParameterfv function opengl_glext

void glGetTextureParameterfv(
  1. int texture,
  2. int pname,
  3. Pointer<Float> params
)
GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)

Implementation

void glGetTextureParameterfv(int texture, int pname, Pointer<Float> params) {
  final glGetTextureParameterfvAsFunction = _glGetTextureParameterfv
      .cast<
        NativeFunction<
          Void Function(Uint32 texture, Uint32 pname, Pointer<Float> params)
        >
      >()
      .asFunction<
        void Function(int texture, int pname, Pointer<Float> params)
      >();
  return glGetTextureParameterfvAsFunction(texture, pname, params);
}