GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)
Implementation
void glGetTextureParameterIuiv(int texture, int pname, Pointer<Uint32> params) {
final glGetTextureParameterIuivAsFunction = _glGetTextureParameterIuiv
.cast<
NativeFunction<
Void Function(Uint32 texture, Uint32 pname, Pointer<Uint32> params)
>
>()
.asFunction<
void Function(int texture, int pname, Pointer<Uint32> params)
>();
return glGetTextureParameterIuivAsFunction(texture, pname, params);
}