glGetTextureLevelParameteriv function opengl_glext

void glGetTextureLevelParameteriv(
  1. int texture,
  2. int level,
  3. int pname,
  4. Pointer<Int32> params,
)
GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)

Implementation

void glGetTextureLevelParameteriv(
  int texture,
  int level,
  int pname,
  Pointer<Int32> params,
) {
  final glGetTextureLevelParameterivAsFunction = _glGetTextureLevelParameteriv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 texture,
            Int32 level,
            Uint32 pname,
            Pointer<Int32> params,
          )
        >
      >()
      .asFunction<
        void Function(int texture, int level, int pname, Pointer<Int32> params)
      >();
  return glGetTextureLevelParameterivAsFunction(texture, level, pname, params);
}