GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)
Implementation
void glGetTextureLevelParameteriv(
int texture,
int level,
int pname,
Pointer<Int32> params,
) {
final glGetTextureLevelParameterivAsFunction = _glGetTextureLevelParameteriv
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 level,
Uint32 pname,
Pointer<Int32> params,
)
>
>()
.asFunction<
void Function(int texture, int level, int pname, Pointer<Int32> params)
>();
return glGetTextureLevelParameterivAsFunction(texture, level, pname, params);
}