GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)
Implementation
void glGetTextureLevelParameterfv(
int texture,
int level,
int pname,
Pointer<Float> params,
) {
final glGetTextureLevelParameterfvAsFunction = _glGetTextureLevelParameterfv
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 level,
Uint32 pname,
Pointer<Float> params,
)
>
>()
.asFunction<
void Function(int texture, int level, int pname, Pointer<Float> params)
>();
return glGetTextureLevelParameterfvAsFunction(texture, level, pname, params);
}