glGetSynciv function opengl_glext

void glGetSynciv(
  1. Pointer<NativeType> sync,
  2. int pname,
  3. int count,
  4. Pointer<Uint32> length,
  5. Pointer<Int32> values,
)
GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values)

Implementation

void glGetSynciv(
  Pointer<NativeType> sync,
  int pname,
  int count,
  Pointer<Uint32> length,
  Pointer<Int32> values,
) {
  final glGetSyncivAsFunction = _glGetSynciv
      .cast<
        NativeFunction<
          Void Function(
            Pointer<NativeType> sync,
            Uint32 pname,
            Uint32 count,
            Pointer<Uint32> length,
            Pointer<Int32> values,
          )
        >
      >()
      .asFunction<
        void Function(
          Pointer<NativeType> sync,
          int pname,
          int count,
          Pointer<Uint32> length,
          Pointer<Int32> values,
        )
      >();
  return glGetSyncivAsFunction(sync, pname, count, length, values);
}