glGetStringi function opengl_glext
GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index)
Implementation
Pointer<Uint8> glGetStringi(int name, int index) {
final glGetStringiAsFunction = _glGetStringi
.cast<
NativeFunction<Pointer<Uint8> Function(Uint32 name, Uint32 index)>
>()
.asFunction<Pointer<Uint8> Function(int name, int index)>();
return glGetStringiAsFunction(name, index);
}