glGetShadingRateSampleLocationivNv function opengl_glext
void
glGetShadingRateSampleLocationivNv()
GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location)
Implementation
void glGetShadingRateSampleLocationivNv(
int rate,
int samples,
int index,
Pointer<Int32> location,
) {
final glGetShadingRateSampleLocationivNvAsFunction =
_glGetShadingRateSampleLocationivNv
.cast<
NativeFunction<
Void Function(
Uint32 rate,
Uint32 samples,
Uint32 index,
Pointer<Int32> location,
)
>
>()
.asFunction<
void Function(
int rate,
int samples,
int index,
Pointer<Int32> location,
)
>();
return glGetShadingRateSampleLocationivNvAsFunction(
rate,
samples,
index,
location,
);
}