glGetShadingRateSampleLocationivNv function opengl_glext

void glGetShadingRateSampleLocationivNv(
  1. int rate,
  2. int samples,
  3. int index,
  4. Pointer<Int32> location,
)
GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location)

Implementation

void glGetShadingRateSampleLocationivNv(
  int rate,
  int samples,
  int index,
  Pointer<Int32> location,
) {
  final glGetShadingRateSampleLocationivNvAsFunction =
      _glGetShadingRateSampleLocationivNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 rate,
                Uint32 samples,
                Uint32 index,
                Pointer<Int32> location,
              )
            >
          >()
          .asFunction<
            void Function(
              int rate,
              int samples,
              int index,
              Pointer<Int32> location,
            )
          >();
  return glGetShadingRateSampleLocationivNvAsFunction(
    rate,
    samples,
    index,
    location,
  );
}