glGetQueryBufferObjectuiv function opengl_glext

void glGetQueryBufferObjectuiv(
  1. int id,
  2. int buffer,
  3. int pname,
  4. Pointer<NativeType> offset,
)
GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Implementation

void glGetQueryBufferObjectuiv(
  int id,
  int buffer,
  int pname,
  Pointer<NativeType> offset,
) {
  final glGetQueryBufferObjectuivAsFunction = _glGetQueryBufferObjectuiv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 id,
            Uint32 buffer,
            Uint32 pname,
            Pointer<NativeType> offset,
          )
        >
      >()
      .asFunction<
        void Function(int id, int buffer, int pname, Pointer<NativeType> offset)
      >();
  return glGetQueryBufferObjectuivAsFunction(id, buffer, pname, offset);
}