glGetProgramSubroutineParameteruivNv function opengl_glext

void glGetProgramSubroutineParameteruivNv(
  1. int target,
  2. int index,
  3. Pointer<Uint32> param
)
GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param)

Implementation

void glGetProgramSubroutineParameteruivNv(
  int target,
  int index,
  Pointer<Uint32> param,
) {
  final glGetProgramSubroutineParameteruivNvAsFunction =
      _glGetProgramSubroutineParameteruivNv
          .cast<
            NativeFunction<
              Void Function(Uint32 target, Uint32 index, Pointer<Uint32> param)
            >
          >()
          .asFunction<
            void Function(int target, int index, Pointer<Uint32> param)
          >();
  return glGetProgramSubroutineParameteruivNvAsFunction(target, index, param);
}