glGetProgramStringArb function opengl_glext

void glGetProgramStringArb(
  1. int target,
  2. int pname,
  3. Pointer<NativeType> string
)
GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string)

Implementation

void glGetProgramStringArb(int target, int pname, Pointer<NativeType> string) {
  final glGetProgramStringArbAsFunction = _glGetProgramStringArb
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint32 pname, Pointer<NativeType> string)
        >
      >()
      .asFunction<
        void Function(int target, int pname, Pointer<NativeType> string)
      >();
  return glGetProgramStringArbAsFunction(target, pname, string);
}