glGetProgramStageiv function opengl_glext

void glGetProgramStageiv(
  1. int program,
  2. int shadertype,
  3. int pname,
  4. Pointer<Int32> values,
)
GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)

Implementation

void glGetProgramStageiv(
  int program,
  int shadertype,
  int pname,
  Pointer<Int32> values,
) {
  final glGetProgramStageivAsFunction = _glGetProgramStageiv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Uint32 shadertype,
            Uint32 pname,
            Pointer<Int32> values,
          )
        >
      >()
      .asFunction<
        void Function(
          int program,
          int shadertype,
          int pname,
          Pointer<Int32> values,
        )
      >();
  return glGetProgramStageivAsFunction(program, shadertype, pname, values);
}