GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
Implementation
void glGetProgramStageiv(
int program,
int shadertype,
int pname,
Pointer<Int32> values,
) {
final glGetProgramStageivAsFunction = _glGetProgramStageiv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Uint32 shadertype,
Uint32 pname,
Pointer<Int32> values,
)
>
>()
.asFunction<
void Function(
int program,
int shadertype,
int pname,
Pointer<Int32> values,
)
>();
return glGetProgramStageivAsFunction(program, shadertype, pname, values);
}