GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params)
Implementation
void glGetProgramEnvParameterfvArb(
int target,
int index,
Pointer<Float> params,
) {
final glGetProgramEnvParameterfvArbAsFunction = _glGetProgramEnvParameterfvArb
.cast<
NativeFunction<
Void Function(Uint32 target, Uint32 index, Pointer<Float> params)
>
>()
.asFunction<
void Function(int target, int index, Pointer<Float> params)
>();
return glGetProgramEnvParameterfvArbAsFunction(target, index, params);
}