glGetPerfQueryInfoIntel function opengl_glext

void glGetPerfQueryInfoIntel(
  1. int queryId,
  2. int queryNameLength,
  3. Pointer<Int8> queryName,
  4. Pointer<Uint32> dataSize,
  5. Pointer<Uint32> noCounters,
  6. Pointer<Uint32> noInstances,
  7. Pointer<Uint32> capsMask,
)
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)

Implementation

void glGetPerfQueryInfoIntel(
  int queryId,
  int queryNameLength,
  Pointer<Int8> queryName,
  Pointer<Uint32> dataSize,
  Pointer<Uint32> noCounters,
  Pointer<Uint32> noInstances,
  Pointer<Uint32> capsMask,
) {
  final glGetPerfQueryInfoIntelAsFunction = _glGetPerfQueryInfoIntel
      .cast<
        NativeFunction<
          Void Function(
            Uint32 queryId,
            Uint32 queryNameLength,
            Pointer<Int8> queryName,
            Pointer<Uint32> dataSize,
            Pointer<Uint32> noCounters,
            Pointer<Uint32> noInstances,
            Pointer<Uint32> capsMask,
          )
        >
      >()
      .asFunction<
        void Function(
          int queryId,
          int queryNameLength,
          Pointer<Int8> queryName,
          Pointer<Uint32> dataSize,
          Pointer<Uint32> noCounters,
          Pointer<Uint32> noInstances,
          Pointer<Uint32> capsMask,
        )
      >();
  return glGetPerfQueryInfoIntelAsFunction(
    queryId,
    queryNameLength,
    queryName,
    dataSize,
    noCounters,
    noInstances,
    capsMask,
  );
}