glGetOcclusionQueryuivNv function opengl_glext

void glGetOcclusionQueryuivNv(
  1. int id,
  2. int pname,
  3. Pointer<Uint32> params
)
GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params)

Implementation

void glGetOcclusionQueryuivNv(int id, int pname, Pointer<Uint32> params) {
  final glGetOcclusionQueryuivNvAsFunction = _glGetOcclusionQueryuivNv
      .cast<
        NativeFunction<
          Void Function(Uint32 id, Uint32 pname, Pointer<Uint32> params)
        >
      >()
      .asFunction<void Function(int id, int pname, Pointer<Uint32> params)>();
  return glGetOcclusionQueryuivNvAsFunction(id, pname, params);
}