glGetObjectParameterivApple function opengl_glext

void glGetObjectParameterivApple(
  1. int objectType,
  2. int name,
  3. int pname,
  4. Pointer<Int32> params,
)
GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params)

Implementation

void glGetObjectParameterivApple(
  int objectType,
  int name,
  int pname,
  Pointer<Int32> params,
) {
  final glGetObjectParameterivAppleAsFunction = _glGetObjectParameterivApple
      .cast<
        NativeFunction<
          Void Function(
            Uint32 objectType,
            Uint32 name,
            Uint32 pname,
            Pointer<Int32> params,
          )
        >
      >()
      .asFunction<
        void Function(
          int objectType,
          int name,
          int pname,
          Pointer<Int32> params,
        )
      >();
  return glGetObjectParameterivAppleAsFunction(objectType, name, pname, params);
}