glGetObjectBufferfvAti function opengl_glext

void glGetObjectBufferfvAti(
  1. int buffer,
  2. int pname,
  3. Pointer<Float> params
)
GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params)

Implementation

void glGetObjectBufferfvAti(int buffer, int pname, Pointer<Float> params) {
  final glGetObjectBufferfvAtiAsFunction = _glGetObjectBufferfvAti
      .cast<
        NativeFunction<
          Void Function(Uint32 buffer, Uint32 pname, Pointer<Float> params)
        >
      >()
      .asFunction<
        void Function(int buffer, int pname, Pointer<Float> params)
      >();
  return glGetObjectBufferfvAtiAsFunction(buffer, pname, params);
}