void
glGetNamedRenderbufferParameteriv(
- int renderbuffer,
- int pname,
- Pointer<Int32> params
)
GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params)
Implementation
void glGetNamedRenderbufferParameteriv(
int renderbuffer,
int pname,
Pointer<Int32> params,
) {
final glGetNamedRenderbufferParameterivAsFunction =
_glGetNamedRenderbufferParameteriv
.cast<
NativeFunction<
Void Function(
Uint32 renderbuffer,
Uint32 pname,
Pointer<Int32> params,
)
>
>()
.asFunction<
void Function(int renderbuffer, int pname, Pointer<Int32> params)
>();
return glGetNamedRenderbufferParameterivAsFunction(
renderbuffer,
pname,
params,
);
}